Friday, 4 April 2014

The final chapter- death, life and Solidworks

When changing my files to the names specified in the brief, I noticed that it the assembly's could not be built when opened as the file path and name had changed. I needed to find the paths manually in order to rebuild the assembly's. Later on in the week Dan pointed out the 'Pack and go' feature which saves the assembly parts and relations as one. 


The torso insert in the Lego man I modeled from was different to the current torso design. As seen below it is only made of four triangular prisms. The Lego head is also different to the modern designs.

I am happy with the way everything turned out for this project. I developed my knowledge in understanding the small details and smaller features Solid Works has to offer. 

And as with all good, yet tedious, things they must come to an end. I'll finish by saying- I like Solid Works.

Lord of the SolidWorks- Return of the Lego

Ironically, after this post I am going to see the Lego movie. It will either a) be the best movie ever or b) be complete tripe and a pillaging of the Lego franchise. Judging by the various lego video games, i'm leaning towards a.

The end of the blasphemous Solid Works assignment is coming to an end...
In week 4 I focused on trying to make the arm out of only lofts/ extrusion between sketches although I had no luck making it look nearly as accurate (see arm picture below) as the one I had already made which was just an extrusion and variable radius fillet. It looks very accurate apart from a slight ripple where the inner elbow is, but it is barely noticeable.


I have finalized all of the parts and made the drawings. Dimensioning was not easy but it also wasn't too hard. There where no parts that I didn't know how to dimension. The only problem may come from people mis-interpreting the physical shape of the Lego man. I resolved this by giving a third angle projection for clarity, as well as a section view.